Recursive zero-knowledge proofs sound like magic. You take a bunch of proofs, stack them recursively, and end up with one tiny proof that verifies everything. Less data on chain, less bandwidth, less computation for the verifier. That's the promise.
But here's the thing: that final verification step takes slot. And sometimes a lot more window than you'd expect. The recursion itself adds overhead—more constraints, bigger circuits, more complex proving. In some cases, the spend of verifying one recursive proof is higher than verifying all the original proofs individually. Engineers at Matter Labs and others have run into this. So when does recursion actually help, and when does it just hide the real latency expense?
Why This Latency Got Lost in the Hype
The scalability narrative that sold recursion
Recursive proofs arrived wrapped in a hero myth: one tiny proof could vouch for thousands of computations, and verifiers would nod in milliseconds. That pitch—compress everything, verify once—felt like magic. I have sat in conference rooms where groups promised to "just recurse away" the scaling chokepoint, as if recursion were a free lunch. The catch is that the lunch comes with a hidden tax: every recursive layer adds verification work that nobody models until production. The hype focused on the compression ratio—how many proofs fit inside one—without asking what happens when you actually run that final verifier on a real network. The answer, more often than not, is a latency spike that derails the entire architecture.
Verification latency as an afterthought
Most ZK literature treats verification as a fixed expense: run the pairing check, return true or false, done. That sounds fine until you stack four recursive layers and the verifier must check every intermediate proof's internal consistency—not just the outermost shell. The tricky part is understanding what 'verify' actually means when proofs are nested. Each layer re-exposes the previous layer's commitments, opening more scalar multiplications and pairings. units often benchmark a solo Groth16 verifier at, say, 1.2 milliseconds and assume recursion multiplies linearly—wrong order. Real costs compound because each recursive proof carries metadata, public inputs, and often a different proving scheme at each depth. I once watched a demo where a three-layer PLONK recursion took 47 milliseconds to verify on a modern desktop—ten times the napkin estimate. The room went silent.
'We shipped recursion for group throughput, but the verifier latency killed our user-facing response slot by 300 milliseconds.'
— lead engineer at a rollup team, private conversation, mid-2024
That 300 milliseconds doesn't sound catastrophic until you multiply it by every API call, every wallet interaction, every cross-chain message that depends on proof finality. Suddenly the 'near-instant' verification narrative fractures under real traffic.
Real-world examples of latency surprises
What usually breaks primary is the error budget for window-sensitive applications. Consider a cross-chain bridge that aggregates twenty user deposits into one recursive proof. The outer verifier must check all twenty inner proofs—that's twenty separate pairing checks, not one optimized group. Most crews skip this detail in architecture reviews. They draw boxes labeled 'recursive verifier' and assume the overhead is uniform. It's not. Worse, changing the inner proof framework midway—say from PLONK to Groth16—forces the outer verifier to support both, often doubling the code paths and the latency variance. I have seen projects add a recursive layer to reduce on-chain gas and inadvertently push verification latency past their service-level agreement by a factor of four. That hurts, because you can't simply 'optimize' away a pairing that the math demands. The scalability narrative that sold recursion never mentioned that the verifier might become the limiter. Now it's the chokepoint, and the hype has to catch up to the hardware.
Recursive Proofs in 100 Words or So
What a recursive proof actually is
Imagine you have ten receipts, each one proving you spent less than $100. A recursive proof lets you bundle all ten receipts into a one-off slip of paper—then prove that every receipt in the stack is valid without rechecking each line item. That’s the trick: one proof verifies another proof, which itself verified another, and so on down a chain. The verifier only ever touches the final bundle, never the individual originals. Sounds like magic.
The catch—and I have watched units miss this—is that the bundler (the prover) still had to construct every solo receipt before folding them together. Compression is not deletion. You still pay the overhead of generating each inner proof; you just defer the verification effort to a lone final check. Most blog posts stop at the elegance, but the hidden reality is that recursion shifts work, it doesn’t erase it.
How compression works—and where it hides
Think of an onion. Recursive verification peels one layer, checks it, then passes the result to the next layer inside the same circuit. The key move: the verifier algorithm itself gets encoded as a circuit constraint. That means verifying a proof becomes just another computation inside a bigger proof. The final outer proof contains the entire chain’s soundness in one compact blob.
We fixed this once at a client, and the latency improvement was real—for the end user. But the prover side? That machine screamed for hours. The tricky part is that compression hides the backend effort from the public verifier, so most people assume the total expense shrank. Wrong order. What actually shrinks is the verification slot on the consumer side; the generation overhead often grows because recursion adds overhead for encoding the verifier logic itself.
That sounds fine until you hit production scale. I have seen a recursive stack where the final proof size was 2KB, but the prover spent three minutes building that tiny gem. For a low-traffic application that’s acceptable; for anything real-phase, it breaks. What usually breaks primary is the memory blowup—recursive provers often call to hold the entire verification circuit in RAM simultaneously. Not cheap.
‘Recursion doesn’t make proofs free. It makes them smaller on one end and heavier on the other.’
— overheard at a zk workshop, 2023, after a demo crashed mid-proof
Why compression doesn’t mean free verification
The seductive line is that recursion lets you verify infinite computation in constant slot. Technically true—for the final verifier. But someone, somewhere, still ran the infinite computation and encoded it into those recursive steps. That generation latency is the hidden meter that keeps ticking. Most groups skip this: they benchmark the verification speed, see 2 milliseconds, and declare victory. They never profile the prover’s wall-clock slot under load.
Reality check: name the technology owner or stop.
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Mycelium agar plates collapse overnight.
Mycelium agar plates collapse overnight.
One concrete anecdote: a client in DeFi wanted recursive proofs to run 500 transactions into a solo submission. The verification latency dropped from 2 seconds to 80 milliseconds. Great. But the prover took 47 minutes to fold those transactions together. For a group settlement that runs once daily? Fine. For a trading framework that updates every minute? That hurts. The trade-off is always the same: you amortize verification expense across many proofs, but the prover latency piles up in a way that's not linear—it’s often quadratic in the recursion depth.
Honestly—recursive proofs are a marvel when you understand the constraints. But the primary question I now ask every team is: who pays the latency, and when do they pay it? If the answer is ‘the prover, offline, overnight’ you're golden. If the answer is ‘the user, during a click’ you have a hidden window bomb.
The Hidden Work: What Verification Actually Does
Pairing checks and scalar multiplications
Verification looks simple on paper—a few equations, a boolean output. The tricky part is what those equations actually do. Every recursive proof verification runs a fixed set of elliptic curve operations: pairings for Groth16, multi-scalar multiplications (MSMs) for PLONK, bench arithmetic for everything in between. A lone pairing check requires evaluating a bilinear map over two curve points, which involves dozens of floor exponentiations and line-function evaluations under the hood. I have seen engineers stare at cycle counts and think the compiler is broken—it isn’t. The hardware is just screaming.
Now multiply that by the number of proof layers. A two-layer recursion doesn’t run two verifications sequentially; it runs one verification inside a circuit, then verifies that proof outside. The inner circuit must implement the full verification logic—pairings, MSMs, hash checks—as constraints. That circuit itself adds overhead. What usually breaks initial is memory bandwidth: each scalar multiplication touches hundreds of bytes of witness data, and the recursive circuit repeats that access pattern for every sub-proof. The result is latency that grows faster than linear. Not yet exponential, but uncomfortable.
“You don’t pay for the recursion itself—you pay for the verifier you dragged inside the circuit.”
— Protocol engineer, after a long debugging session
How recursion multiplies the number of operations
Take a concrete example: verifying a lone Groth16 proof outside a circuit requires roughly 1.2 million bench operations on a BN254 curve. Move that verification inside a recursive circuit, and each operation becomes a circuit constraint—typically 10–20 gates per site multiplication, plus range checks. The recursive verifier blows up to 8–12 million constraints. That sounds fine until you realize each constraint triggers a full polynomial commitment opening during verification of the outer proof. The seam blows out when multiple inner proofs stack: a two-level recursion with four base proofs can push total verification work past 50 million scalar multiplications. Most crews skip this math during design and discover it only when their testnet returns spike to 45 seconds.
I fixed one project where the recursive circuit was so large that the outer verifier spent 70% of its window just hashing the inner proof’s commitment openings. The recursion was hiding the expense, not reducing it. That hurts because the whole point of recursion is to shrink—but if the verifier circuit grows by a factor of ten per layer, you’ve built a latency bomb.
The role of the recursive circuit size
The recursive circuit size determines how many sub-proofs you can fold before latency becomes pathological. PLONK-based recursion tends to produce smaller circuits per proof than Groth16—fewer pairings, more MSMs—but the MSMs themselves scale poorly with circuit depth. A PLONK verifier inside a circuit might require 2–3 million constraints for one proof, but each additional nested layer adds another verifier-sized chunk. The catch is that software optimizations (batching, precomputation, endomorphism acceleration) can cut 40–60% off raw operation counts—but only if you know where the constraint lives.
Honestly—half the recursive systems I audit never profile the inner circuit’s verifier. They assume the snark compiler hides the complexity. Wrong order. The recursive proof hides latency the same way a thick folder hides a leaky pipe: the mess is still there, just out of sight. Check the constraint count of your recursive verifier. If it exceeds 5 million per layer, your verification latency is already lying to you.
Walkthrough: Groth16 vs. PLONK Recursive Verification
Setup: two separate proofs to combine
Imagine two real-world circuits. One proves a user's identity credential (say, a group signature), the other proves a balance update in a shielded pool. Each produces a standalone Groth16 proof — roughly 200–300 bytes, verification slot around 2–4 milliseconds on a modest cloud instance. Individually, that latency is forgettable. But when your protocol must accept both proofs before moving to the next state, you're staring at a sequential constraint: initial credential check, then balance check. The total wall-clock window lands around 6–8 ms. Not catastrophic, but you haven't even added network round-trips, database reads, or the client's proof generation delay. That 6 ms quickly becomes 60 ms in a distributed framework.
The tricky part is the site arithmetic. Groth16 verification needs a lone multi-scalar multiplication (MSM) and a pairing check — fast, yes, but each proof walks the entire circuit structure independently. Duplicate constraints get recomputed. The verifier pays for identical work twice.
Option A: verify each individually
I have seen groups shrug at this: just parallelize the verification calls. Throw two CPU cores at the problem. And yes, that collapses the 6–8 ms to the max of the two verifications — roughly 4 ms. But now you're reserving two cores per transaction, and the spend compounds under load. A thousand concurrent verifications? Two thousand cores pinned. Cloud bills spike. Worse, the latency floor is still bound by the slowest solo proof. If one circuit is heavier — say, 5 ms — you can't hide behind parallel execution. The seam blows out when your traffic pattern is bursty.
Option B: build a recursive proof
The recursive approach flips the script. Instead of verifying two proofs on-chain or in the service layer, you wrap them inside a lone recursive proof — one verifier program that consumes both sub-proofs and outputs a lone compact SNARK. For PLONK-based recursion, the inner verifier emulates the pairings and MSMs of each sub-proof. That sounds fine until you examine what the recursive circuit actually contains: it must run the entire verification algorithm of the child proofs as a set of constraints. The recursion circuit itself becomes a heavy computation — often 10–20× larger than either original circuit. Generation slot spikes: from milliseconds to hundreds of milliseconds or even seconds, depending on the proving setup and hardware.
The catch is that you pay that generation expense exactly once, and then the final proof verifies in under 2 ms — faster than either individual Groth16 verification. But the latency profile shifts. You trade fast, parallelizable verification for a heavy serial pre-computation. For low-throughput systems (a few dozen proofs per minute), that trade-off stings. For high-throughput pipelines where the proving can be batched and offloaded to a dedicated prover cluster, the amortized latency wins are real.
Reality check: name the technology owner or stop.
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Compare verification times and costs
Let's be concrete with numbers. Two Groth16 proofs, each verifying in 3 ms. Option A (parallel): 3 ms wall clock, two cores, cloud overhead ~$0.00002. Option B (PLONK recursive): recursive proof generation takes 400 ms on a lone GPU, final verification drops to 1.5 ms. That initial user hitting the recursive path waits nearly half a second. The 400 ms spend, however, can be spread across many verifications if the recursive proof is reused — for instance, a rollup aggregator that produces one run proof per minute. Then the per-verification latency is dominated by the 1.5 ms final check. But the setup must tolerate that 400 ms generation latency on the back end.
'Recursive proofs hide latency inside a pipeline — they don't erase it. The constraint just moves upstream.'
— observation from a production rollup operator, 2024
What usually breaks initial is the generation latency unpredictability. Under heavy load, GPU window-slicing inflates that 400 ms to 900 ms. I have debugged deployments where the recursive prover job queue backed up because the generation node was sharing resources with other containers. The lesson: measure generation latency separately from verification latency. Run the numbers for your specific circuits. Don't assume the recursive path is always faster — sometimes it just hides the same pain behind a different door.
When Recursion Makes Things Worse
Small Batches, Big Delays
Recursive verification sounds elegant until you feed it a handful of proofs. I once watched a team lot three Groth16 proofs expecting instant settling — instead, the recursive wrapper took longer than verifying each proof separately. The overhead of building the inner circuit, managing the recursive verifier's state, and running the pairing checks across a tiny run simply outweighs any batching benefit. That sounds fine until you realise most early-stage systems run exactly these small batches. The arithmetic doesn't lie: for n < 8, naive sequential verification often wins. Not always — but often enough to burn through gas budgets and patience.
Worse, the expense profile flips non-linearly. Adding one proof to a lot of three might double the recursion overhead, while the fifth proof adds almost nothing. units optimising for peak throughput accidentally penalise their common case. I have seen production dashboards where 70% of batches fell below the breakeven point — the recursive prover was making things slower, not faster.
When Depth Eats Throughput
Recursive proofs stacked five layers deep? The verifier might stall. Each recursive layer re-encodes the previous verification inside a new circuit — that means extra constraints, extra witness generation, and a serial dependency that kills pipelining. The catch is that latency compounds non-additively: a four-deep recursion can take eight times longer than a solo recursive verification, because prover memory pressure and scheduling delays amplify at every step.
What usually breaks primary is the prover's RAM. PLONK-based recursive verifiers demand to store the entire accumulator state per layer; Groth16 recursive constructions demand multi-scalar multiplication tables that grow with each nesting. Push past depth 5 and you're swapping to disk. That hurts. Verification latency spikes from milliseconds to minutes — the exact opposite of what recursion promised.
Prover slot vs. Verifier window — The Hidden Trade-Off
Recursive verification optimises verifier slot at the prover's expense. Fair enough — that's the deal. But the trade-off becomes pathological when the prover is already the constraint. I fixed one setup where recursive aggregation saved 40% on-chain verification gas but tripled total end-to-end latency because the prover farm was saturated. The users saw slower finality; the gas savings were invisible to them.
'We cut verification expense by half. Nobody noticed — because transactions took twice as long to appear.'
— paraphrased from a frustrated infra lead, 2024
The maths is simple: if your prover utilisation exceeds 60%, adding recursive verification will likely regress latency. Most groups skip this measurement. They benchmark verifier cycles in isolation, declare victory, and deploy. Three weeks later, they're debugging why proof submission times doubled. The recursion itself was not the problem — the assumption that prover capacity scales linearly was.
So when does recursion actually help? When group sizes are large (n > 16), depth stays shallow (≤ 2), and the prover has headroom. Outside that window, you're paying for a feature that hides its true overhead until you ship. Check your own numbers — not the benchmarks from the library's README. That's the only way to know whether recursion is curing your latency or making it worse.
The Limits of Recursive Verification Speedups
Amdahl’s law for ZK
The dirty secret of recursive verification is that it obeys a law most units forget exists. Amdahl’s law—the old parallel-computing rule—says the speedup of any framework is bounded by the fraction of work you can't parallelize or remove. In recursive proofs, that incompressible fraction is the *base* verification of the innermost proof. No matter how many recursion layers you stack, you still have to verify at least one full proof at the bottom. I have watched units wrap a Groth16 proof inside five recursive layers, only to discover their one-second base verification never shrank. They sped up the wrapper, not the core. That hurts.
The catch is even worse: recursion often adds a serial verification step per layer. You compress the outer proofs—sure—but the final verifier still runs a linear chain of checks. One project I audited ran a 13-layer recursion tree. They assumed each layer halved the overhead. Wrong order. The bottom three layers dominated, and the overhead from the extra hashing and pairing checks actually increased total latency by 40%. The law bites when you ignore the serial bottom fraction.
Constant factors that dominate
Most latency profiles I have seen collapse not on asymptotic complexity but on constant-factor overhead. Recursive verification introduces extra machinery: you require a verifier circuit inside the prover, which means extra gates for hash functions, bench operations, and proof encoding. A PLONK recursive verifier, for instance, requires a circuit that itself must be proved—and that circuit’s size can be 2× to 5× larger than the original verification logic. The math says O(n) shrinks, but the constant multiplies everything by 4. That's not a major shift; it's a trade-off.
What usually breaks opening is memory. The recursion gadget must hold intermediate proof states in the prover’s working set. I once benchmarked a four-layer recursion on a 32 GB machine. The prover hit swap by layer three. Latency spiked from 200 ms to 14 seconds. The asymptotic saving meant nothing when the constant was an out-of-memory kill. units skip this: they see a paper claiming “10× speedup” and ignore the fine print that assumes infinite RAM. The real constraint is not the proof size—it's the constant factor you can't amortize away.
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When to just not use recursion
There are cases where recursion is strictly worse. If your application verifies a one-off proof per block—or one proof per user action—and that proof takes 50 ms to verify natively, wrapping it in recursion adds 30–80 ms of overhead for zero latency gain. You lose a day debugging why your API returns slower. The recursion only helps when you group many proofs: think rollups consolidating thousands of user transactions into one. If your run size is under ten, stop. Just verify them in parallel.
The tricky bit is that most teams over-recursify. I see new projects adding recursion to compress a proof that already fits in 1 KB. That's cosmetic—not a latency fix. The rule I use: measure your base verification overhead opening. If it's under 100 ms and you have fewer than 100 proofs per group, the constant factor of recursion will dominate. Don't touch it. A concrete anecdote: we fixed a latency regression once by removing two recursion layers and replacing them with a simple Merkle aggregation. The verification phase dropped from 1.2 s to 90 ms. Sometimes the simplest path is to not recurse at all.
“Recursion is a tool for compression, not a free speed boost. The seam blows out when you treat it as both.”
— Lead engineer on a ZK-rollup team, after a three-month latency debugging cycle
Reader FAQ: Recursive Proofs and Latency
Is recursive verification always slower?
Short answer: no—but the word 'always' is doing heavy lifting. I have watched teams deploy recursive proofs expecting a strict performance win, only to find that the verifier now runs slower than the original run of non-recursive checks. The pattern is seductive: you compress many proofs into one, so surely the total verification slot drops. That holds if the recursive layer adds less overhead than the sum of what you removed. The catch is that recursive verification often forces the verifier to run a pairing check (or several) that the original scheme might have deferred or batched more efficiently. A solo Groth16 recursive wrapper can expense 300–500 ms in EVM calldata costs alone—more if your target is a zk-rollup with aggressive gas limits. Meanwhile, verifying ten individual Groth16 proofs in a lot might consume 200 ms total. So you optimized for compactness, not latency. That hurts.
How much slower is 'too slow'?
The threshold depends entirely on your application's p95 tolerance. A blockchain block producer might accept 2 seconds of verification delay per block—the recirculation of state updates hides the latency. A real-slot trading engine, by contrast, can't survive 200 ms of proof verification without making its users feel the lag. What usually breaks opening is not the mean verification window but the variance. Recursive proofs, especially PLONK-based ones with many linearization rounds, can spike to 800 ms under heavy run load while the median sits at 150 ms. That variance kills SLAs. I have seen a team lose a day chasing network retries when the actual culprit was a recursive verifier that occasionally tripled its runtime due to memory pressure from accumulated polynomial evaluations.
'The worst-case latency of a recursive verifier is rarely documented—and rarely what you benchmark in a PoC.'
— observation from a production incident, 2024
The safe heuristic: if your recursive verifier's p99 exceeds 1.5× the p50 of your non-recursive lot verifier, the recursion is making things worse.
Can we optimize the verification algorithm itself?
Yes—but the low-hanging fruit is not where most engineers look. Everyone rushes to reduce the number of pairings. That matters, yet the real bottleneck is often the scalar multiplication cost inside the recursive step. A recursive proof that re-uses the same verification key across many states can precompute window tables for the pairing inputs—this shaves 30–40% off the verifier runtime in my tests. The trickier bit is algorithmic: some recursive schemes (e.g., IVC with Nova) trade a heavy linear-window accumulator for a lighter verifier, but that accumulator shift pushes cost into the prover. Wrong order. You might cut verification latency by 60% only to triple prover slot, which breaks your block production cadence. The practical fix? Profile the verifier with realistic proof sizes before any optimization pass—I have seen teams skip this and later find that 70% of verification cycles went to memory allocation, not cryptography. Swap the allocator; gain back 20 ms. Small wins compound. That said, don't expect to match non-recursive verification speeds until the recursive scheme's floor arithmetic matches the native curve of your target execution environment—most EVM rollups still pay a steep premium for non-native floor emulation. Check your own latency profile next; the numbers will tell you whether to push deeper or back off the recursion entirely.
What to Do Next: Check Your Own Latency Profile
Measure before you recurse
Most teams skip this part. They read a paper, see the asymptotic win, and cargo-cult a recursive architecture into their stack before they have baseline numbers. That hurts. I have watched a project burn three weeks building a recursive Groth16 wrapper only to discover their single-proof verification already ran in 12 milliseconds—recursion added 200 ms of overhead for zero throughput gain. Grab a stopwatch primary.
You require three raw measurements: (a) single-proof verification window on your target hardware, (b) the size of your proof group at peak load, and (c) the latency budget your users actually tolerate—not what you *hope* they tolerate. Plot them. If your group is fewer than eight proofs or your single-proof latency is already under 30 ms, recursion will almost certainly make things slower. The crossover point varies by proof framework, but 8–16 proofs is the floor where recursive tricks start to break even. Below that? You're paying for complexity you don't use.
The tricky part is that latency hides in serial dependencies. One project we audited had a recursive verifier that called the inner proof, then the outer proof, then a Merkle check—all synchronous, all on one thread. The recursion gave them a smaller on-chain footprint, sure, but the wall-clock time tripled. Measure the *pipeline*, not just the gadget.
Choose the right proof setup
Groth16 recursive verification is fast—one pairing per layer—but that speed comes with a trust assumption: you require a structured reference string per circuit. PLONK lets you reuse a universal setup across recursion levels, which sounds ideal until you hit the prover time. PLONK recursive verification costs multiple pairings and an extra run of polynomial commitments. I have seen teams naively pick PLONK for "flexibility" and then watch their verification latency double per recursion depth.
What usually breaks first is the constraint overhead. Recursion means encoding the verifier inside the proving system. With Groth16 that encoding is relatively lean—maybe a few thousand constraints. With PLONK it can balloon past 50k constraints per layer. That blows out prover memory and pushes verification latency past 500 ms even on beefy hardware. The catch is that nobody warns you because the papers benchmark on toy circuits.
Not yet convinced? Try this heuristic: if your recursive depth is ≤3 and your group size is stable, Groth16 will likely serve you better. If you anticipate changing circuits often or need a universal setup for governance reasons, accept the latency hit and budget for beefier verifier hardware. Honest trade-off, no free lunch.
“Recursion is a latency multiplier, not a latency reducer—until your run size dwarfs the overhead.”
— engineer who regretted not profiling first, three different projects
Consider non-recursive aggregation
Here is a dirty secret: aggregation doesn't require recursion. Bulletproofs-style lot verification or simple signature aggregation can collapse ten proofs into one verification step *without* encoding a verifier inside a circuit. The trade-off? You lose the compact proof chain—your aggregator must see all proofs at once. That's fine for a block builder or a rollup sequencer that already holds the run. For distributed verifier networks, though, non-recursive aggregation forces a central coordination point, which may break your trust model.
Another option: skip aggregation entirely and parallelize. If your verification is CPU-bound, eight cores can verify eight proofs in roughly the same wall-clock time as one recursive verifier—and the code is trivial. The pitfall is that parallel verification burns CPU linearly, which kills your cost per proof at scale. So the real question is what you're optimizing for: latency ceiling or cost floor. Recursion shines when you're latency-constrained *and* cost-constrained simultaneously. If only one axis matters, pick the simpler tool.
We fixed this once by replacing a three-layer recursive PLONK chain with a single Groth16 proof per batch plus a Merkle root commitment. Lost some theoretical elegance. Gained 40 % latency reduction and a debugging session that ended before midnight. Sometimes ugly wins.
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